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Vladislav Karagodin
Vladislav Karagodin
Lighting Artist at Sperasoft
Belgrade, Serbia

Summary

Hello! I'm a passionate Game Dev, currently specializing in Lighting Art. Also currently interested in Environment Art and Level Design as Hobby.

Skills

Hard Surface Modeling3D ModelingEnvironment ModelingLightingLevel DesignPBR Texturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Photoshop
Photoshop
Quixel Mixer
Quixel Mixer
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
Source
Source
Source 2
Source 2

Productions

    • Video Game
      Shrapnel
    • Year
      2024
    • Role
      Lighting Artist
    • Company
      Sperasoft
    • Video Game
      Halo: Infinite
    • Year
      2021
    • Role
      Lighting Artist
    • Company
      Sperasoft, a Keywords Studio

Experience

  • Lighting Artist at Sperasoft
    Belgrade
    April 2023 - Present

    Setting up lighting for interiors and exteriors

    Setting up lighting for multiplayer

    Lighting optimization and technical setup

  • Junior Lighting Artist at Sperasoft
    Saint-Petersburg
    June 2021 - March 2023

    Setting up lighting for interiors and exteriors

    Setting up lighting for multiplayer

    Lighting optimization and technical setup

  • 3D Artist at Freelance
    March 2018 - May 2021

  • 3D Artist at KAFF (Boreal Alyph) mod team
    Netherlands
    September 2019 - February 2020

    Working on a mod in my free time called Boreal Alyph

    (Based on the Marc Laidlaw short story, Epistle 3, Boreal Alyph aims to capture Valve’s lost vision, and bring a fun, and satisfying end to the celebrated Half-Life series. Epistle 3 is a synopsis of Half-Life 2: Episode 3, written by ex-Valve writer, Marc Laidlaw)

  • 3D Artist at Easter Island Studio
    Amsterdam, Netherlands
    September 2016 - February 2017

  • 3D Environment Artist/Level Designer at KAVA Game Studio
    Amsterdam, Netherlands
    February 2016 - September 2016